How to Manage a Crush

A crush is an intense, irrational, and often one-sided desire for someone that you think of all the time. It’s the thing that makes you blush when you see them, causes your heart to race, and makes you feel like a giddy kid. A crush typically comes when you’re a teenager, but it can strike at any age or any stage of life—even if you’re in a committed relationship.

Whether you’re in the middle of your own love story or just dreaming about it, you’ve probably experienced a crush at some point. Maybe you envisioned yourself as Jack and Rose in Titanic or fell head over heels for Romeo and Juliet. Depending on the intensity of your feelings, it can be hard to shake them even when you’re in a relationship. Having a crush can be a source of embarrassment and is often seen as a sign of immaturity, but it’s not always bad. In fact, it can be a great way to experience the thrill of romance without putting your own relationship on the line.

Crush can be a tricky thing to navigate, especially for people in monogamous relationships. Having an unrequited crush can come across as adolescent, creepy, or a threat to your primary partner. In fact, research shows that a healthy crush is not necessarily a negative for your primary relationship. Most often, people in a committed relationship who report having a crush use strategies to manage it. These include being somewhat open with their crush about the attraction, fantasizing about them, and redirecting their attention back to their partner.

While having a crush is a normal part of growing up, it can lead to problems if you don’t take steps to control it. If you’re in a relationship, it’s important to talk to your partner about how your feelings are affecting your relationship. You may also want to consider asking your crush if it would be okay to hang out outside of your usual shared spaces or try flirting.

It’s also important to be careful about who you tell about your crush. If you go blabbing to everyone about your crush, you could end up getting embarrassed by someone who doesn’t know you very well. Likewise, if you get your crush’s number, be careful about who you give it to so that they can’t call anyone else but you!

The article originally appeared on Psych Central and is reproduced here with permission. This is an independent blog by a group of psychologists and psychiatrists who write about various topics related to mental health, parenting, and culture. For more information on who we are, visit our About page.

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What Is a Game?

A game is an activity for amusement that has rules and is decided by skill, strength, or luck. Games are a form of entertainment that are played for fun, but they can also be taken seriously. They provide an outlet for people who are socially introverted to interact with other people in a safe setting and develop their decision-making abilities, which they can then apply to real life.

A video game is an electronic entertainment that presents the player with a series of decisions that determine the outcome of a challenge. The player interacts with the game through an input device such as a joystick, controller, keyboard, or motion sensor to create visual feedback on a display, such as a television screen, computer monitor, flat-panel touchscreen on handheld devices, or virtual reality headset. Most modern video games have audio complement delivered through speakers or headphones, and some have haptic feedback from vibrating motors in the controller.

The word game has many meanings, and some of them are contradictory. It can refer to an activity for amusement, such as musical chairs, or it can be used figuratively to mean a competition, such as football or chess. It can also be used to describe a hobby, such as collecting coins or stamps, or it can be applied to a form of gambling, like horse racing or poker.

Games are a popular leisure activity that generate billions of dollars in revenue each year. Despite their popularity and profitability, few academics have investigated the effects of gaming on players’ well-being. This lack of empirical research is a major concern for researchers, parents, and policymakers, because video games are a ubiquitous part of global culture and may have worldwide health impacts.

In order to design a good game, one must first understand what makes a game fun for its players. To achieve this goal, the designer must define a set of objectives that are aligned with the game’s core concepts, such as amusement, skill, and luck. Then, the designer must choose a set of mechanics that allow players to achieve those goals in a meaningful way.

A good game must be balanced to prevent players from becoming frustrated or disinterested in the play. This balance is achieved through a combination of elements, such as the game’s pace, the complexity of the mechanics, and the frequency with which the player must make decisions. The most important element of a balanced game is the feedback that the player receives after making each decision, which helps them gauge their progress towards the game’s objective.

Another factor that contributes to the fun of a game is its ability to immerse the player in an artificial world. This world can be as simple as a board game such as Monopoly, or as complex as an action-adventure video game such as The Legend of Zelda. In both cases, the world is populated with scenes, which are created by the game’s rules, environment, and characters. Scenes create a sense of presence and encourage the player to engage in the game’s fictional world, which is the root of a game’s appeal.